So, not great but not awful, it's just that the gameplay really isn't there. The art assets look really nice and the environment and monster are awesome but the combat is just tedious. There is way too much time spent running around and grabbing ammo, and when you are fighting, too much time is pent reloading. All of this is on top of the fact that it's impossible to tell if you're doing any damage in the first place with your shots in between being caught in the monster's physics. This has some potential to be cool, but there's too many systems in the game working against that right now.
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So, not great but not awful, it's just that the gameplay really isn't there. The art assets look really nice and the environment and monster are awesome but the combat is just tedious. There is way too much time spent running around and grabbing ammo, and when you are fighting, too much time is pent reloading. All of this is on top of the fact that it's impossible to tell if you're doing any damage in the first place with your shots in between being caught in the monster's physics. This has some potential to be cool, but there's too many systems in the game working against that right now.