The game itself was quite fun (although I only managed to get passed the first upgrade), as stated previously I quite enjoyed the art and theme of the game. the concept I found to be great, personally it felt like the slime was launching parts of itself at the enemy and then absorbing parts of them to regain its strength. As much as I liked it I did notice a few things, the movement is quite rigid it made the slime feel more like a solid block than something squishy. The sound settings for the game also started off so you couldn't hear any of the music or sound effects until you go into the settings and turn them up.
Hi @redstar46 , we at PTSD Game Studios sincerely appreciate and value your review. We're sorry to hear that the game had caused you much difficulty. As student developers, we strive to improve, so your feedback is crucial and extremely valuable for us to advance in future projects. Thank you for your interest in Ghool!
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was nice, good concept, nice art and theme
The game itself was quite fun (although I only managed to get passed the first upgrade), as stated previously I quite enjoyed the art and theme of the game. the concept I found to be great, personally it felt like the slime was launching parts of itself at the enemy and then absorbing parts of them to regain its strength. As much as I liked it I did notice a few things, the movement is quite rigid it made the slime feel more like a solid block than something squishy. The sound settings for the game also started off so you couldn't hear any of the music or sound effects until you go into the settings and turn them up.
in summary,
was fun, did like.
Hi @redstar46 , we at PTSD Game Studios sincerely appreciate and value your review. We're sorry to hear that the game had caused you much difficulty. As student developers, we strive to improve, so your feedback is crucial and extremely valuable for us to advance in future projects. Thank you for your interest in Ghool!